v8  3.25.30(node0.11.13)
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default-platform.cc
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27 
28 #include "default-platform.h"
29 
30 #include <queue>
31 
32 // TODO(jochen): We should have our own version of checks.h.
33 #include "../checks.h"
34 // TODO(jochen): Why is cpu.h not in platform/?
35 #include "../cpu.h"
36 #include "worker-thread.h"
37 
38 namespace v8 {
39 namespace internal {
40 
41 
43  : initialized_(false), thread_pool_size_(0) {}
44 
45 
47  LockGuard<Mutex> guard(&lock_);
48  queue_.Terminate();
49  if (initialized_) {
50  for (std::vector<WorkerThread*>::iterator i = thread_pool_.begin();
51  i != thread_pool_.end(); ++i) {
52  delete *i;
53  }
54  }
55 }
56 
57 
58 void DefaultPlatform::SetThreadPoolSize(int thread_pool_size) {
59  LockGuard<Mutex> guard(&lock_);
60  ASSERT(thread_pool_size >= 0);
61  if (thread_pool_size < 1)
62  thread_pool_size = CPU::NumberOfProcessorsOnline();
63  thread_pool_size_ = Max(Min(thread_pool_size, kMaxThreadPoolSize), 1);
64 }
65 
66 
68  LockGuard<Mutex> guard(&lock_);
69  if (initialized_) return;
70  initialized_ = true;
71 
72  for (int i = 0; i < thread_pool_size_; ++i)
73  thread_pool_.push_back(new WorkerThread(&queue_));
74 }
75 
77  ExpectedRuntime expected_runtime) {
79  queue_.Append(task);
80 }
81 
82 
84  // TODO(jochen): implement.
85  task->Run();
86  delete task;
87 }
88 
89 } } // namespace v8::internal
T Max(T a, T b)
Definition: utils.h:227
virtual void Run()=0
#define ASSERT(condition)
Definition: checks.h:329
void SetThreadPoolSize(int thread_pool_size)
virtual void CallOnForegroundThread(v8::Isolate *isolate, Task *task) V8_OVERRIDE
void Append(Task *task)
Definition: task-queue.cc:46
T Min(T a, T b)
Definition: utils.h:234
virtual void CallOnBackgroundThread(Task *task, ExpectedRuntime expected_runtime) V8_OVERRIDE