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semaphore.h
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27 
28 #ifndef V8_PLATFORM_SEMAPHORE_H_
29 #define V8_PLATFORM_SEMAPHORE_H_
30 
31 #include "../lazy-instance.h"
32 #if V8_OS_WIN
33 #include "../win32-headers.h"
34 #endif
35 
36 #if V8_OS_MACOSX
37 #include <mach/semaphore.h> // NOLINT
38 #elif V8_OS_POSIX
39 #include <semaphore.h> // NOLINT
40 #endif
41 
42 namespace v8 {
43 namespace internal {
44 
45 // Forward declarations.
46 class TimeDelta;
47 
48 // ----------------------------------------------------------------------------
49 // Semaphore
50 //
51 // A semaphore object is a synchronization object that maintains a count. The
52 // count is decremented each time a thread completes a wait for the semaphore
53 // object and incremented each time a thread signals the semaphore. When the
54 // count reaches zero, threads waiting for the semaphore blocks until the
55 // count becomes non-zero.
56 
57 class Semaphore V8_FINAL {
58  public:
59  explicit Semaphore(int count);
60  ~Semaphore();
61 
62  // Increments the semaphore counter.
63  void Signal();
64 
65  // Suspends the calling thread until the semaphore counter is non zero
66  // and then decrements the semaphore counter.
67  void Wait();
68 
69  // Suspends the calling thread until the counter is non zero or the timeout
70  // time has passed. If timeout happens the return value is false and the
71  // counter is unchanged. Otherwise the semaphore counter is decremented and
72  // true is returned.
73  bool WaitFor(const TimeDelta& rel_time) V8_WARN_UNUSED_RESULT;
74 
75 #if V8_OS_MACOSX
76  typedef semaphore_t NativeHandle;
77 #elif V8_OS_POSIX
78  typedef sem_t NativeHandle;
79 #elif V8_OS_WIN
80  typedef HANDLE NativeHandle;
81 #endif
82 
84  return native_handle_;
85  }
86  const NativeHandle& native_handle() const {
87  return native_handle_;
88  }
89 
90  private:
91  NativeHandle native_handle_;
92 
93  DISALLOW_COPY_AND_ASSIGN(Semaphore);
94 };
95 
96 
97 // POD Semaphore initialized lazily (i.e. the first time Pointer() is called).
98 // Usage:
99 // // The following semaphore starts at 0.
100 // static LazySemaphore<0>::type my_semaphore = LAZY_SEMAPHORE_INITIALIZER;
101 //
102 // void my_function() {
103 // // Do something with my_semaphore.Pointer().
104 // }
105 //
106 
107 template <int N>
109  static Semaphore* Create() {
110  return new Semaphore(N);
111  }
112 };
113 
114 template <int N>
116  typedef typename LazyDynamicInstance<
117  Semaphore,
120 };
121 
122 #define LAZY_SEMAPHORE_INITIALIZER LAZY_DYNAMIC_INSTANCE_INITIALIZER
123 
124 } } // namespace v8::internal
125 
126 #endif // V8_PLATFORM_SEMAPHORE_H_
static Semaphore * Create()
Definition: semaphore.h:109
void Signal(const v8::FunctionCallbackInfo< v8::Value > &args)
LazyDynamicInstance< Semaphore, CreateSemaphoreTrait< N >, ThreadSafeInitOnceTrait >::type type
Definition: semaphore.h:119
NativeHandle & native_handle()
Definition: semaphore.h:83
typedef HANDLE(__stdcall *DLL_FUNC_TYPE(CreateToolhelp32Snapshot))(DWORD dwFlags
Mutex::NativeHandle NativeHandle
Definition: mutex.h:178
#define DISALLOW_COPY_AND_ASSIGN(TypeName)
Definition: globals.h:359
const NativeHandle & native_handle() const
Definition: semaphore.h:86
#define V8_WARN_UNUSED_RESULT
Definition: v8config.h:361