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regexp-macro-assembler-ia32.h
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27 
28 #ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
29 #define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
30 
31 #include "ia32/assembler-ia32.h"
33 
34 namespace v8 {
35 namespace internal {
36 
37 #ifndef V8_INTERPRETED_REGEXP
39  public:
40  RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone* zone);
41  virtual ~RegExpMacroAssemblerIA32();
42  virtual int stack_limit_slack();
43  virtual void AdvanceCurrentPosition(int by);
44  virtual void AdvanceRegister(int reg, int by);
45  virtual void Backtrack();
46  virtual void Bind(Label* label);
47  virtual void CheckAtStart(Label* on_at_start);
48  virtual void CheckCharacter(uint32_t c, Label* on_equal);
49  virtual void CheckCharacterAfterAnd(uint32_t c,
50  uint32_t mask,
51  Label* on_equal);
52  virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
53  virtual void CheckCharacterLT(uc16 limit, Label* on_less);
54  virtual void CheckCharacters(Vector<const uc16> str,
55  int cp_offset,
56  Label* on_failure,
57  bool check_end_of_string);
58  // A "greedy loop" is a loop that is both greedy and with a simple
59  // body. It has a particularly simple implementation.
60  virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
61  virtual void CheckNotAtStart(Label* on_not_at_start);
62  virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
63  virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
64  Label* on_no_match);
65  virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
66  virtual void CheckNotCharacterAfterAnd(uint32_t c,
67  uint32_t mask,
68  Label* on_not_equal);
69  virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
70  uc16 minus,
71  uc16 mask,
72  Label* on_not_equal);
73  virtual void CheckCharacterInRange(uc16 from,
74  uc16 to,
75  Label* on_in_range);
76  virtual void CheckCharacterNotInRange(uc16 from,
77  uc16 to,
78  Label* on_not_in_range);
79  virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
80 
81  // Checks whether the given offset from the current position is before
82  // the end of the string.
83  virtual void CheckPosition(int cp_offset, Label* on_outside_input);
84  virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
85  virtual void Fail();
87  virtual void GoTo(Label* label);
88  virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
89  virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
90  virtual void IfRegisterEqPos(int reg, Label* if_eq);
92  virtual void LoadCurrentCharacter(int cp_offset,
93  Label* on_end_of_input,
94  bool check_bounds = true,
95  int characters = 1);
96  virtual void PopCurrentPosition();
97  virtual void PopRegister(int register_index);
98  virtual void PushBacktrack(Label* label);
99  virtual void PushCurrentPosition();
100  virtual void PushRegister(int register_index,
101  StackCheckFlag check_stack_limit);
102  virtual void ReadCurrentPositionFromRegister(int reg);
103  virtual void ReadStackPointerFromRegister(int reg);
104  virtual void SetCurrentPositionFromEnd(int by);
105  virtual void SetRegister(int register_index, int to);
106  virtual bool Succeed();
107  virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
108  virtual void ClearRegisters(int reg_from, int reg_to);
109  virtual void WriteStackPointerToRegister(int reg);
110 
111  // Called from RegExp if the stack-guard is triggered.
112  // If the code object is relocated, the return address is fixed before
113  // returning.
114  static int CheckStackGuardState(Address* return_address,
115  Code* re_code,
116  Address re_frame);
117 
118  private:
119  // Offsets from ebp of function parameters and stored registers.
120  static const int kFramePointer = 0;
121  // Above the frame pointer - function parameters and return address.
122  static const int kReturn_eip = kFramePointer + kPointerSize;
123  static const int kFrameAlign = kReturn_eip + kPointerSize;
124  // Parameters.
125  static const int kInputString = kFrameAlign;
126  static const int kStartIndex = kInputString + kPointerSize;
127  static const int kInputStart = kStartIndex + kPointerSize;
128  static const int kInputEnd = kInputStart + kPointerSize;
129  static const int kRegisterOutput = kInputEnd + kPointerSize;
130  // For the case of global regular expression, we have room to store at least
131  // one set of capture results. For the case of non-global regexp, we ignore
132  // this value.
133  static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
134  static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
135  static const int kDirectCall = kStackHighEnd + kPointerSize;
136  static const int kIsolate = kDirectCall + kPointerSize;
137  // Below the frame pointer - local stack variables.
138  // When adding local variables remember to push space for them in
139  // the frame in GetCode.
140  static const int kBackup_esi = kFramePointer - kPointerSize;
141  static const int kBackup_edi = kBackup_esi - kPointerSize;
142  static const int kBackup_ebx = kBackup_edi - kPointerSize;
143  static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize;
144  static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
145  // First register address. Following registers are below it on the stack.
146  static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
147 
148  // Initial size of code buffer.
149  static const size_t kRegExpCodeSize = 1024;
150 
151  // Load a number of characters at the given offset from the
152  // current position, into the current-character register.
153  void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
154 
155  // Check whether preemption has been requested.
156  void CheckPreemption();
157 
158  // Check whether we are exceeding the stack limit on the backtrack stack.
159  void CheckStackLimit();
160 
161  // Generate a call to CheckStackGuardState.
162  void CallCheckStackGuardState(Register scratch);
163 
164  // The ebp-relative location of a regexp register.
165  Operand register_location(int register_index);
166 
167  // The register containing the current character after LoadCurrentCharacter.
168  inline Register current_character() { return edx; }
169 
170  // The register containing the backtrack stack top. Provides a meaningful
171  // name to the register.
172  inline Register backtrack_stackpointer() { return ecx; }
173 
174  // Byte size of chars in the string to match (decided by the Mode argument)
175  inline int char_size() { return static_cast<int>(mode_); }
176 
177  // Equivalent to a conditional branch to the label, unless the label
178  // is NULL, in which case it is a conditional Backtrack.
179  void BranchOrBacktrack(Condition condition, Label* to);
180 
181  // Call and return internally in the generated code in a way that
182  // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
183  inline void SafeCall(Label* to);
184  inline void SafeReturn();
185  inline void SafeCallTarget(Label* name);
186 
187  // Pushes the value of a register on the backtrack stack. Decrements the
188  // stack pointer (ecx) by a word size and stores the register's value there.
189  inline void Push(Register source);
190 
191  // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
192  // by a word size and stores the value there.
193  inline void Push(Immediate value);
194 
195  // Pops a value from the backtrack stack. Reads the word at the stack pointer
196  // (ecx) and increments it by a word size.
197  inline void Pop(Register target);
198 
199  MacroAssembler* masm_;
200 
201  // Which mode to generate code for (ASCII or UC16).
202  Mode mode_;
203 
204  // One greater than maximal register index actually used.
205  int num_registers_;
206 
207  // Number of registers to output at the end (the saved registers
208  // are always 0..num_saved_registers_-1)
209  int num_saved_registers_;
210 
211  // Labels used internally.
212  Label entry_label_;
213  Label start_label_;
214  Label success_label_;
215  Label backtrack_label_;
216  Label exit_label_;
217  Label check_preempt_label_;
218  Label stack_overflow_label_;
219 };
220 #endif // V8_INTERPRETED_REGEXP
221 
222 }} // namespace v8::internal
223 
224 #endif // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
byte * Address
Definition: globals.h:157
virtual void IfRegisterEqPos(int reg, Label *if_eq)
virtual bool CheckSpecialCharacterClass(uc16 type, Label *on_no_match)
virtual void LoadCurrentCharacter(int cp_offset, Label *on_end_of_input, bool check_bounds=true, int characters=1)
virtual void SetCurrentPositionFromEnd(int by)
virtual void CheckCharacterLT(uc16 limit, Label *on_less)
virtual void AdvanceRegister(int reg, int by)
virtual void CheckNotCharacter(uint32_t c, Label *on_not_equal)
virtual Handle< HeapObject > GetCode(Handle< String > source)
virtual void IfRegisterLT(int reg, int comparand, Label *if_lt)
virtual void CheckPosition(int cp_offset, Label *on_outside_input)
virtual void SetRegister(int register_index, int to)
virtual void CheckGreedyLoop(Label *on_tos_equals_current_position)
virtual void CheckNotBackReferenceIgnoreCase(int start_reg, Label *on_no_match)
virtual void CheckCharacter(uint32_t c, Label *on_equal)
RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone *zone)
virtual void IfRegisterGE(int reg, int comparand, Label *if_ge)
virtual void CheckCharacterGT(uc16 limit, Label *on_greater)
const int kPointerSize
Definition: globals.h:220
const Register ecx
virtual void AdvanceCurrentPosition(int by)
virtual void CheckNotBackReference(int start_reg, Label *on_no_match)
virtual void PushBacktrack(Label *label)
virtual void CheckCharacterInRange(uc16 from, uc16 to, Label *on_in_range)
virtual void ReadCurrentPositionFromRegister(int reg)
static int CheckStackGuardState(Address *return_address, Code *re_code, Address re_frame)
virtual void GoTo(Label *label)
virtual void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask, Label *on_not_equal)
virtual void ReadStackPointerFromRegister(int reg)
virtual void WriteCurrentPositionToRegister(int reg, int cp_offset)
virtual void CheckBitInTable(Handle< ByteArray > table, Label *on_bit_set)
virtual void CheckCharacters(Vector< const uc16 > str, int cp_offset, Label *on_failure, bool check_end_of_string)
uint16_t uc16
Definition: globals.h:259
virtual void PopRegister(int register_index)
virtual void PushRegister(int register_index, StackCheckFlag check_stack_limit)
virtual void CheckCharacterAfterAnd(uint32_t c, uint32_t mask, Label *on_equal)
virtual void ClearRegisters(int reg_from, int reg_to)
const Register edx
virtual void CheckCharacterNotInRange(uc16 from, uc16 to, Label *on_not_in_range)
virtual IrregexpImplementation Implementation()
virtual void CheckNotCharacterAfterAnd(uint32_t c, uint32_t mask, Label *on_not_equal)
virtual void CheckAtStart(Label *on_at_start)
virtual void Bind(Label *label)
virtual void CheckNotAtStart(Label *on_not_at_start)
virtual void WriteStackPointerToRegister(int reg)