v8  3.11.10(node0.8.26)
V8 is Google's open source JavaScript engine
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
list.h
Go to the documentation of this file.
1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_LIST_H_
29 #define V8_LIST_H_
30 
31 #include "utils.h"
32 
33 namespace v8 {
34 namespace internal {
35 
36 
37 // ----------------------------------------------------------------------------
38 // The list is a template for very light-weight lists. We are not
39 // using the STL because we want full control over space and speed of
40 // the code. This implementation is based on code by Robert Griesemer
41 // and Rob Pike.
42 //
43 // The list is parameterized by the type of its elements (T) and by an
44 // allocation policy (P). The policy is used for allocating lists in
45 // the C free store or the zone; see zone.h.
46 
47 // Forward defined as
48 // template <typename T,
49 // class AllocationPolicy = FreeStoreAllocationPolicy> class List;
50 template <typename T, class AllocationPolicy>
51 class List {
52  public:
53  explicit List(AllocationPolicy allocator = AllocationPolicy()) {
54  Initialize(0, allocator);
55  }
56  INLINE(explicit List(int capacity,
57  AllocationPolicy allocator = AllocationPolicy())) {
58  Initialize(capacity, allocator);
59  }
60  INLINE(~List()) { DeleteData(data_); }
61 
62  // Deallocates memory used by the list and leaves the list in a consistent
63  // empty state.
64  void Free() {
65  DeleteData(data_);
66  Initialize(0);
67  }
68 
69  INLINE(void* operator new(size_t size,
70  AllocationPolicy allocator = AllocationPolicy())) {
71  return allocator.New(static_cast<int>(size));
72  }
73  INLINE(void operator delete(void* p)) {
74  AllocationPolicy::Delete(p);
75  }
76 
77  // Returns a reference to the element at index i. This reference is
78  // not safe to use after operations that can change the list's
79  // backing store (e.g. Add).
80  inline T& operator[](int i) const {
81  ASSERT(0 <= i);
82  ASSERT(i < length_);
83  return data_[i];
84  }
85  inline T& at(int i) const { return operator[](i); }
86  inline T& last() const { return at(length_ - 1); }
87  inline T& first() const { return at(0); }
88 
89  INLINE(bool is_empty() const) { return length_ == 0; }
90  INLINE(int length() const) { return length_; }
91  INLINE(int capacity() const) { return capacity_; }
92 
93  Vector<T> ToVector() const { return Vector<T>(data_, length_); }
94 
95  Vector<const T> ToConstVector() { return Vector<const T>(data_, length_); }
96 
97  // Adds a copy of the given 'element' to the end of the list,
98  // expanding the list if necessary.
99  void Add(const T& element, AllocationPolicy allocator = AllocationPolicy());
100 
101  // Add all the elements from the argument list to this list.
102  void AddAll(const List<T, AllocationPolicy>& other,
103  AllocationPolicy allocator = AllocationPolicy());
104 
105  // Add all the elements from the vector to this list.
106  void AddAll(const Vector<T>& other,
107  AllocationPolicy allocator = AllocationPolicy());
108 
109  // Inserts the element at the specific index.
110  void InsertAt(int index, const T& element,
111  AllocationPolicy allocator = AllocationPolicy());
112 
113  // Added 'count' elements with the value 'value' and returns a
114  // vector that allows access to the elements. The vector is valid
115  // until the next change is made to this list.
116  Vector<T> AddBlock(T value, int count,
117  AllocationPolicy allocator = AllocationPolicy());
118 
119  // Removes the i'th element without deleting it even if T is a
120  // pointer type; moves all elements above i "down". Returns the
121  // removed element. This function's complexity is linear in the
122  // size of the list.
123  T Remove(int i);
124 
125  // Remove the given element from the list. Returns whether or not
126  // the input is included in the list in the first place.
127  bool RemoveElement(const T& elm);
128 
129  // Removes the last element without deleting it even if T is a
130  // pointer type. Returns the removed element.
131  INLINE(T RemoveLast()) { return Remove(length_ - 1); }
132 
133  // Deletes current list contents and allocates space for 'length' elements.
134  INLINE(void Allocate(int length,
135  AllocationPolicy allocator = AllocationPolicy()));
136 
137  // Clears the list by setting the length to zero. Even if T is a
138  // pointer type, clearing the list doesn't delete the entries.
139  INLINE(void Clear());
140 
141  // Drops all but the first 'pos' elements from the list.
142  INLINE(void Rewind(int pos));
143 
144  // Drop the last 'count' elements from the list.
145  INLINE(void RewindBy(int count)) { Rewind(length_ - count); }
146 
147  bool Contains(const T& elm) const;
148  int CountOccurrences(const T& elm, int start, int end) const;
149 
150  // Iterate through all list entries, starting at index 0.
151  void Iterate(void (*callback)(T* x));
152  template<class Visitor>
153  void Iterate(Visitor* visitor);
154 
155  // Sort all list entries (using QuickSort)
156  void Sort(int (*cmp)(const T* x, const T* y));
157  void Sort();
158 
159  INLINE(void Initialize(int capacity,
160  AllocationPolicy allocator = AllocationPolicy()));
161 
162  private:
163  T* data_;
164  int capacity_;
165  int length_;
166 
167  INLINE(T* NewData(int n, AllocationPolicy allocator)) {
168  return static_cast<T*>(allocator.New(n * sizeof(T)));
169  }
170  INLINE(void DeleteData(T* data)) {
171  AllocationPolicy::Delete(data);
172  }
173 
174  // Increase the capacity of a full list, and add an element.
175  // List must be full already.
176  void ResizeAdd(const T& element, AllocationPolicy allocator);
177 
178  // Inlined implementation of ResizeAdd, shared by inlined and
179  // non-inlined versions of ResizeAdd.
180  void ResizeAddInternal(const T& element, AllocationPolicy allocator);
181 
182  // Resize the list.
183  void Resize(int new_capacity, AllocationPolicy allocator);
184 
185  DISALLOW_COPY_AND_ASSIGN(List);
186 };
187 
188 class Map;
189 class Code;
190 template<typename T> class Handle;
191 typedef List<Map*> MapList;
195 
196 // Perform binary search for an element in an already sorted
197 // list. Returns the index of the element of -1 if it was not found.
198 // |cmp| is a predicate that takes a pointer to an element of the List
199 // and returns +1 if it is greater, -1 if it is less than the element
200 // being searched.
201 template <typename T, class P>
202 int SortedListBSearch(const List<T>& list, P cmp);
203 template <typename T>
204 int SortedListBSearch(const List<T>& list, T elem);
205 
206 
207 } } // namespace v8::internal
208 
209 
210 #endif // V8_LIST_H_
void InsertAt(int index, const T &element, AllocationPolicy allocator=AllocationPolicy())
Definition: list-inl.h:105
bool Contains(const T &elm) const
Definition: list-inl.h:178
Vector< const T > ToConstVector()
Definition: list.h:95
T & at(int i) const
Definition: list.h:85
List< Handle< Map > > MapHandleList
Definition: list.h:193
#define ASSERT(condition)
Definition: checks.h:270
INLINE(T RemoveLast())
Definition: list.h:131
T & last() const
Definition: list.h:86
INLINE(bool is_empty() const)
Definition: list.h:89
Vector< T > ToVector() const
Definition: list.h:93
List(AllocationPolicy allocator=AllocationPolicy())
Definition: list.h:53
T Remove(int i)
Definition: list-inl.h:116
INLINE(explicit List(int capacity, AllocationPolicy allocator=AllocationPolicy()))
Definition: list.h:56
List< Code * > CodeList
Definition: list.h:192
INLINE(void *operator new(size_t size, AllocationPolicy allocator=AllocationPolicy()))
Definition: list.h:69
#define T(name, string, precedence)
Definition: token.cc:48
List< Handle< Code > > CodeHandleList
Definition: list.h:194
int CountOccurrences(const T &elm, int start, int end) const
Definition: list-inl.h:188
INLINE(~List())
Definition: list.h:60
INLINE(int length() const)
Definition: list.h:90
T & first() const
Definition: list.h:87
List< Map * > MapList
Definition: list.h:190
int SortedListBSearch(const List< T > &list, P cmp)
Definition: list-inl.h:223
T & operator[](int i) const
Definition: list.h:80
void Add(const T &element, AllocationPolicy allocator=AllocationPolicy())
Definition: list-inl.h:38
void Iterate(void(*callback)(T *x))
Definition: list-inl.h:165
INLINE(void RewindBy(int count))
Definition: list.h:145
Vector< T > AddBlock(T value, int count, AllocationPolicy allocator=AllocationPolicy())
Definition: list-inl.h:97
bool RemoveElement(const T &elm)
Definition: list-inl.h:128
INLINE(void operator delete(void *p))
Definition: list.h:73
void AddAll(const List< T, AllocationPolicy > &other, AllocationPolicy allocator=AllocationPolicy())
INLINE(int capacity() const)
Definition: list.h:91
void Free()
Definition: list.h:64