v8
3.14.5(node0.10.28)
V8 is Google's open source JavaScript engine
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#include <v8-debug.h>
Public Member Functions | |
virtual bool | IsEvent () const =0 |
virtual bool | IsResponse () const =0 |
virtual DebugEvent | GetEvent () const =0 |
virtual bool | WillStartRunning () const =0 |
virtual Handle< Object > | GetExecutionState () const =0 |
virtual Handle< Object > | GetEventData () const =0 |
virtual Handle< String > | GetJSON () const =0 |
virtual Handle< Context > | GetEventContext () const =0 |
virtual ClientData * | GetClientData () const =0 |
virtual | ~Message () |
A message object passed to the debug message handler.
Definition at line 99 of file v8-debug.h.
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inlinevirtual |
Definition at line 143 of file v8-debug.h.
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pure virtual |
Client data passed with the corresponding request if any. This is the client_data data value passed into Debug::SendCommand along with the request that led to the message or NULL if the message is an event. The debugger takes ownership of the data and will delete it even if there is no message handler.
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pure virtual |
Get the context active when the debug event happened. Note this is not the current active context as the JavaScript part of the debugger is running in its own context which is entered at this point.
Access to execution state and event data. Don't store these cross callbacks as their content becomes invalid. These objects are from the debugger event that started the debug message loop.
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pure virtual |
Check type of message.
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pure virtual |
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pure virtual |
Indicate whether this is a response to a continue command which will start the VM running after this is processed.