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snapshot-common.cc
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27 
28 // The common functionality when building with or without snapshots.
29 
30 #include "v8.h"
31 
32 #include "api.h"
33 #include "serialize.h"
34 #include "snapshot.h"
35 #include "platform.h"
36 
37 namespace v8 {
38 namespace internal {
39 
40 bool Snapshot::Deserialize(const byte* content, int len) {
41  SnapshotByteSource source(content, len);
42  Deserializer deserializer(&source);
43  return V8::Initialize(&deserializer);
44 }
45 
46 
47 bool Snapshot::Initialize(const char* snapshot_file) {
48  if (snapshot_file) {
49  int len;
50  byte* str = ReadBytes(snapshot_file, &len);
51  if (!str) return false;
52  Deserialize(str, len);
53  DeleteArray(str);
54  return true;
55  } else if (size_ > 0) {
56  Deserialize(raw_data_, raw_size_);
57  return true;
58  }
59  return false;
60 }
61 
62 
64  if (context_size_ == 0) {
65  return Handle<Context>();
66  }
67  HEAP->ReserveSpace(new_space_used_,
68  pointer_space_used_,
69  data_space_used_,
70  code_space_used_,
71  map_space_used_,
72  cell_space_used_,
73  large_space_used_);
74  SnapshotByteSource source(context_raw_data_,
75  context_raw_size_);
76  Deserializer deserializer(&source);
77  Object* root;
78  deserializer.DeserializePartial(&root);
79  CHECK(root->IsContext());
80  return Handle<Context>(Context::cast(root));
81 }
82 
83 } } // namespace v8::internal
static bool Initialize(Deserializer *des)
Definition: v8.cc:64
static Handle< Context > NewContextFromSnapshot()
static Context * cast(Object *context)
Definition: contexts.h:207
void DeserializePartial(Object **root)
Definition: serialize.cc:699
#define CHECK(condition)
Definition: checks.h:56
byte * ReadBytes(const char *filename, int *size, bool verbose)
Definition: v8utils.cc:154
uint8_t byte
Definition: globals.h:171
#define HEAP
Definition: isolate.h:1408
void DeleteArray(T *array)
Definition: allocation.h:91
static bool Initialize(const char *snapshot_file=NULL)