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snapshot-common.cc
Go to the documentation of this file.
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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// The common functionality when building with or without snapshots.
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#include "
v8.h
"
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#include "
api.h
"
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#include "
serialize.h
"
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#include "
snapshot.h
"
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#include "
platform.h
"
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namespace
v8 {
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namespace
internal {
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bool
Snapshot::Deserialize(
const
byte
* content,
int
len) {
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SnapshotByteSource source(content, len);
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Deserializer deserializer(&source);
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return
V8::Initialize
(&deserializer);
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}
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bool
Snapshot::Initialize
(
const
char
* snapshot_file) {
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if
(snapshot_file) {
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int
len;
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byte
* str =
ReadBytes
(snapshot_file, &len);
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if
(!str)
return
false
;
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Deserialize(str, len);
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DeleteArray
(str);
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return
true
;
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}
else
if
(size_ > 0) {
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Deserialize(raw_data_, raw_size_);
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return
true
;
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}
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return
false
;
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}
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Handle<Context>
Snapshot::NewContextFromSnapshot
() {
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if
(context_size_ == 0) {
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return
Handle<Context>
();
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}
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HEAP
->ReserveSpace(new_space_used_,
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pointer_space_used_,
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data_space_used_,
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code_space_used_,
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map_space_used_,
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cell_space_used_,
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large_space_used_);
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SnapshotByteSource
source(context_raw_data_,
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context_raw_size_);
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Deserializer
deserializer(&source);
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Object
* root;
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deserializer.
DeserializePartial
(&root);
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CHECK
(root->IsContext());
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return
Handle<Context>
(
Context::cast
(root));
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}
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} }
// namespace v8::internal
v8::internal::V8::Initialize
static bool Initialize(Deserializer *des)
Definition:
v8.cc:64
api.h
v8::internal::Deserializer
Definition:
serialize.h:331
v8::internal::Snapshot::NewContextFromSnapshot
static Handle< Context > NewContextFromSnapshot()
Definition:
snapshot-common.cc:63
v8::internal::Context::cast
static Context * cast(Object *context)
Definition:
contexts.h:207
v8::internal::Deserializer::DeserializePartial
void DeserializePartial(Object **root)
Definition:
serialize.cc:699
platform.h
CHECK
#define CHECK(condition)
Definition:
checks.h:56
v8::internal::ReadBytes
byte * ReadBytes(const char *filename, int *size, bool verbose)
Definition:
v8utils.cc:154
v8::internal::Object
Definition:
objects.h:836
v8::internal::byte
uint8_t byte
Definition:
globals.h:171
serialize.h
snapshot.h
v8.h
v8::Handle< Context >
v8::internal::SnapshotByteSource
Definition:
serialize.h:161
HEAP
#define HEAP
Definition:
isolate.h:1408
v8::internal::DeleteArray
void DeleteArray(T *array)
Definition:
allocation.h:91
v8::internal::Snapshot::Initialize
static bool Initialize(const char *snapshot_file=NULL)
Definition:
snapshot-common.cc:47
src
snapshot-common.cc
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