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regexp-macro-assembler.h
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27 
28 #ifndef V8_REGEXP_MACRO_ASSEMBLER_H_
29 #define V8_REGEXP_MACRO_ASSEMBLER_H_
30 
31 #include "ast.h"
32 
33 namespace v8 {
34 namespace internal {
35 
38  Label* on_match;
39 };
40 
41 
43  public:
44  // The implementation must be able to handle at least:
45  static const int kMaxRegister = (1 << 16) - 1;
46  static const int kMaxCPOffset = (1 << 15) - 1;
47  static const int kMinCPOffset = -(1 << 15);
48 
49  static const int kTableSizeBits = 7;
50  static const int kTableSize = 1 << kTableSizeBits;
51  static const int kTableMask = kTableSize - 1;
52 
59  };
60 
64  };
65 
66  explicit RegExpMacroAssembler(Zone* zone);
67  virtual ~RegExpMacroAssembler();
68  // The maximal number of pushes between stack checks. Users must supply
69  // kCheckStackLimit flag to push operations (instead of kNoStackLimitCheck)
70  // at least once for every stack_limit() pushes that are executed.
71  virtual int stack_limit_slack() = 0;
72  virtual bool CanReadUnaligned();
73  virtual void AdvanceCurrentPosition(int by) = 0; // Signed cp change.
74  virtual void AdvanceRegister(int reg, int by) = 0; // r[reg] += by.
75  // Continues execution from the position pushed on the top of the backtrack
76  // stack by an earlier PushBacktrack(Label*).
77  virtual void Backtrack() = 0;
78  virtual void Bind(Label* label) = 0;
79  virtual void CheckAtStart(Label* on_at_start) = 0;
80  // Dispatch after looking the current character up in a 2-bits-per-entry
81  // map. The destinations vector has up to 4 labels.
82  virtual void CheckCharacter(unsigned c, Label* on_equal) = 0;
83  // Bitwise and the current character with the given constant and then
84  // check for a match with c.
85  virtual void CheckCharacterAfterAnd(unsigned c,
86  unsigned and_with,
87  Label* on_equal) = 0;
88  virtual void CheckCharacterGT(uc16 limit, Label* on_greater) = 0;
89  virtual void CheckCharacterLT(uc16 limit, Label* on_less) = 0;
90  // Check the current character for a match with a literal string. If we
91  // fail to match then goto the on_failure label. If check_eos is set then
92  // the end of input always fails. If check_eos is clear then it is the
93  // caller's responsibility to ensure that the end of string is not hit.
94  // If the label is NULL then we should pop a backtrack address off
95  // the stack and go to that.
96  virtual void CheckCharacters(
98  int cp_offset,
99  Label* on_failure,
100  bool check_eos) = 0;
101  virtual void CheckGreedyLoop(Label* on_tos_equals_current_position) = 0;
102  virtual void CheckNotAtStart(Label* on_not_at_start) = 0;
103  virtual void CheckNotBackReference(int start_reg, Label* on_no_match) = 0;
104  virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
105  Label* on_no_match) = 0;
106  // Check the current character for a match with a literal character. If we
107  // fail to match then goto the on_failure label. End of input always
108  // matches. If the label is NULL then we should pop a backtrack address off
109  // the stack and go to that.
110  virtual void CheckNotCharacter(unsigned c, Label* on_not_equal) = 0;
111  virtual void CheckNotCharacterAfterAnd(unsigned c,
112  unsigned and_with,
113  Label* on_not_equal) = 0;
114  // Subtract a constant from the current character, then and with the given
115  // constant and then check for a match with c.
116  virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
117  uc16 minus,
118  uc16 and_with,
119  Label* on_not_equal) = 0;
120  virtual void CheckCharacterInRange(uc16 from,
121  uc16 to, // Both inclusive.
122  Label* on_in_range) = 0;
123  virtual void CheckCharacterNotInRange(uc16 from,
124  uc16 to, // Both inclusive.
125  Label* on_not_in_range) = 0;
126 
127  // The current character (modulus the kTableSize) is looked up in the byte
128  // array, and if the found byte is non-zero, we jump to the on_bit_set label.
129  virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) = 0;
130 
131  // Checks whether the given offset from the current position is before
132  // the end of the string. May overwrite the current character.
133  virtual void CheckPosition(int cp_offset, Label* on_outside_input) {
134  LoadCurrentCharacter(cp_offset, on_outside_input, true);
135  }
136  // Check whether a standard/default character class matches the current
137  // character. Returns false if the type of special character class does
138  // not have custom support.
139  // May clobber the current loaded character.
141  Label* on_no_match) {
142  return false;
143  }
144  virtual void Fail() = 0;
145  virtual Handle<HeapObject> GetCode(Handle<String> source) = 0;
146  virtual void GoTo(Label* label) = 0;
147  // Check whether a register is >= a given constant and go to a label if it
148  // is. Backtracks instead if the label is NULL.
149  virtual void IfRegisterGE(int reg, int comparand, Label* if_ge) = 0;
150  // Check whether a register is < a given constant and go to a label if it is.
151  // Backtracks instead if the label is NULL.
152  virtual void IfRegisterLT(int reg, int comparand, Label* if_lt) = 0;
153  // Check whether a register is == to the current position and go to a
154  // label if it is.
155  virtual void IfRegisterEqPos(int reg, Label* if_eq) = 0;
157  virtual void LoadCurrentCharacter(int cp_offset,
158  Label* on_end_of_input,
159  bool check_bounds = true,
160  int characters = 1) = 0;
161  virtual void PopCurrentPosition() = 0;
162  virtual void PopRegister(int register_index) = 0;
163  // Pushes the label on the backtrack stack, so that a following Backtrack
164  // will go to this label. Always checks the backtrack stack limit.
165  virtual void PushBacktrack(Label* label) = 0;
166  virtual void PushCurrentPosition() = 0;
167  virtual void PushRegister(int register_index,
168  StackCheckFlag check_stack_limit) = 0;
169  virtual void ReadCurrentPositionFromRegister(int reg) = 0;
170  virtual void ReadStackPointerFromRegister(int reg) = 0;
171  virtual void SetCurrentPositionFromEnd(int by) = 0;
172  virtual void SetRegister(int register_index, int to) = 0;
173  // Return whether the matching (with a global regexp) will be restarted.
174  virtual bool Succeed() = 0;
175  virtual void WriteCurrentPositionToRegister(int reg, int cp_offset) = 0;
176  virtual void ClearRegisters(int reg_from, int reg_to) = 0;
177  virtual void WriteStackPointerToRegister(int reg) = 0;
178 
179  // Controls the generation of large inlined constants in the code.
180  void set_slow_safe(bool ssc) { slow_safe_compiler_ = ssc; }
181  bool slow_safe() { return slow_safe_compiler_; }
182 
184  // Set whether the regular expression has the global flag. Exiting due to
185  // a failure in a global regexp may still mean success overall.
186  inline void set_global_mode(GlobalMode mode) { global_mode_ = mode; }
187  inline bool global() { return global_mode_ != NOT_GLOBAL; }
189  return global_mode_ == GLOBAL;
190  }
191 
192  Zone* zone() const { return zone_; }
193 
194  private:
195  bool slow_safe_compiler_;
196  bool global_mode_;
197  Zone* zone_;
198 };
199 
200 
201 #ifndef V8_INTERPRETED_REGEXP // Avoid compiling unused code.
202 
204  public:
205  // Type of input string to generate code for.
206  enum Mode { ASCII = 1, UC16 = 2 };
207 
208  // Result of calling generated native RegExp code.
209  // RETRY: Something significant changed during execution, and the matching
210  // should be retried from scratch.
211  // EXCEPTION: Something failed during execution. If no exception has been
212  // thrown, it's an internal out-of-memory, and the caller should
213  // throw the exception.
214  // FAILURE: Matching failed.
215  // SUCCESS: Matching succeeded, and the output array has been filled with
216  // capture positions.
217  enum Result { RETRY = -2, EXCEPTION = -1, FAILURE = 0, SUCCESS = 1 };
218 
220  virtual ~NativeRegExpMacroAssembler();
221  virtual bool CanReadUnaligned();
222 
223  static Result Match(Handle<Code> regexp,
224  Handle<String> subject,
225  int* offsets_vector,
226  int offsets_vector_length,
227  int previous_index,
228  Isolate* isolate);
229 
230  // Compares two-byte strings case insensitively.
231  // Called from generated RegExp code.
232  static int CaseInsensitiveCompareUC16(Address byte_offset1,
233  Address byte_offset2,
234  size_t byte_length,
235  Isolate* isolate);
236 
237  // Called from RegExp if the backtrack stack limit is hit.
238  // Tries to expand the stack. Returns the new stack-pointer if
239  // successful, and updates the stack_top address, or returns 0 if unable
240  // to grow the stack.
241  // This function must not trigger a garbage collection.
242  static Address GrowStack(Address stack_pointer, Address* stack_top,
243  Isolate* isolate);
244 
245  static const byte* StringCharacterPosition(String* subject, int start_index);
246 
247  // Byte map of ASCII characters with a 0xff if the character is a word
248  // character (digit, letter or underscore) and 0x00 otherwise.
249  // Used by generated RegExp code.
250  static const byte word_character_map[128];
251 
253  return const_cast<Address>(&word_character_map[0]);
254  }
255 
256  static Result Execute(Code* code,
257  String* input,
258  int start_offset,
259  const byte* input_start,
260  const byte* input_end,
261  int* output,
262  int output_size,
263  Isolate* isolate);
264 };
265 
266 #endif // V8_INTERPRETED_REGEXP
267 
268 } } // namespace v8::internal
269 
270 #endif // V8_REGEXP_MACRO_ASSEMBLER_H_
byte * Address
Definition: globals.h:172
virtual void WriteStackPointerToRegister(int reg)=0
virtual IrregexpImplementation Implementation()=0
virtual void GoTo(Label *label)=0
static Result Execute(Code *code, String *input, int start_offset, const byte *input_start, const byte *input_end, int *output, int output_size, Isolate *isolate)
virtual void CheckNotBackReference(int start_reg, Label *on_no_match)=0
virtual void SetRegister(int register_index, int to)=0
virtual void ClearRegisters(int reg_from, int reg_to)=0
virtual void LoadCurrentCharacter(int cp_offset, Label *on_end_of_input, bool check_bounds=true, int characters=1)=0
virtual void ReadCurrentPositionFromRegister(int reg)=0
virtual void AdvanceCurrentPosition(int by)=0
uint8_t byte
Definition: globals.h:171
virtual void CheckCharacterGT(uc16 limit, Label *on_greater)=0
static int CaseInsensitiveCompareUC16(Address byte_offset1, Address byte_offset2, size_t byte_length, Isolate *isolate)
virtual void PushRegister(int register_index, StackCheckFlag check_stack_limit)=0
virtual void ReadStackPointerFromRegister(int reg)=0
virtual void CheckAtStart(Label *on_at_start)=0
virtual void CheckCharacterNotInRange(uc16 from, uc16 to, Label *on_not_in_range)=0
virtual void IfRegisterLT(int reg, int comparand, Label *if_lt)=0
virtual void CheckNotBackReferenceIgnoreCase(int start_reg, Label *on_no_match)=0
virtual void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 and_with, Label *on_not_equal)=0
virtual void CheckNotAtStart(Label *on_not_at_start)=0
virtual void CheckCharacter(unsigned c, Label *on_equal)=0
virtual void AdvanceRegister(int reg, int by)=0
virtual void PopRegister(int register_index)=0
static const byte * StringCharacterPosition(String *subject, int start_index)
virtual bool CheckSpecialCharacterClass(uc16 type, Label *on_no_match)
virtual void WriteCurrentPositionToRegister(int reg, int cp_offset)=0
virtual void Bind(Label *label)=0
uint16_t uc16
Definition: globals.h:273
virtual void CheckCharacterLT(uc16 limit, Label *on_less)=0
static Result Match(Handle< Code > regexp, Handle< String > subject, int *offsets_vector, int offsets_vector_length, int previous_index, Isolate *isolate)
virtual void SetCurrentPositionFromEnd(int by)=0
static Address GrowStack(Address stack_pointer, Address *stack_top, Isolate *isolate)
virtual void CheckCharacterAfterAnd(unsigned c, unsigned and_with, Label *on_equal)=0
virtual void IfRegisterEqPos(int reg, Label *if_eq)=0
virtual void CheckBitInTable(Handle< ByteArray > table, Label *on_bit_set)=0
virtual void CheckGreedyLoop(Label *on_tos_equals_current_position)=0
virtual void CheckCharacters(Vector< const uc16 > str, int cp_offset, Label *on_failure, bool check_eos)=0
virtual void CheckNotCharacter(unsigned c, Label *on_not_equal)=0
virtual void CheckPosition(int cp_offset, Label *on_outside_input)
FlagType type() const
Definition: flags.cc:1358
virtual void CheckNotCharacterAfterAnd(unsigned c, unsigned and_with, Label *on_not_equal)=0
virtual void CheckCharacterInRange(uc16 from, uc16 to, Label *on_in_range)=0
virtual Handle< HeapObject > GetCode(Handle< String > source)=0
virtual void IfRegisterGE(int reg, int comparand, Label *if_ge)=0
virtual void PushBacktrack(Label *label)=0