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v8globals.h
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27 
28 #ifndef V8_V8GLOBALS_H_
29 #define V8_V8GLOBALS_H_
30 
31 #include "globals.h"
32 #include "checks.h"
33 
34 namespace v8 {
35 namespace internal {
36 
37 // This file contains constants and global declarations related to the
38 // V8 system.
39 
40 // Mask for the sign bit in a smi.
41 const intptr_t kSmiSignMask = kIntptrSignBit;
42 
44 const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
46 
47 // Desired alignment for pointers.
48 const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
50 
51 // Desired alignment for double values.
52 const intptr_t kDoubleAlignment = 8;
54 
55 // Desired alignment for maps.
56 #if V8_HOST_ARCH_64_BIT
58 #else
60 #endif
61 const intptr_t kMapAlignment = (1 << kMapAlignmentBits);
62 const intptr_t kMapAlignmentMask = kMapAlignment - 1;
63 
64 // Desired alignment for generated code is 32 bytes (to improve cache line
65 // utilization).
66 const int kCodeAlignmentBits = 5;
67 const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
68 const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
69 
70 // Tag information for Failure.
71 const int kFailureTag = 3;
72 const int kFailureTagSize = 2;
73 const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
74 
75 
76 // Zap-value: The value used for zapping dead objects.
77 // Should be a recognizable hex value tagged as a failure.
78 #ifdef V8_HOST_ARCH_64_BIT
79 const Address kZapValue =
80  reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
82  reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
84  reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
85 const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
86 const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
87 const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
88 #else
89 const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
90 const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
91 const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
92 const uint32_t kSlotsZapValue = 0xbeefdeef;
93 const uint32_t kDebugZapValue = 0xbadbaddb;
94 const uint32_t kFreeListZapValue = 0xfeed1eaf;
95 #endif
96 
97 
98 // Number of bits to represent the page size for paged spaces. The value of 20
99 // gives 1Mb bytes per page.
100 const int kPageSizeBits = 20;
101 
102 // On Intel architecture, cache line size is 64 bytes.
103 // On ARM it may be less (32 bytes), but as far this constant is
104 // used for aligning data, it doesn't hurt to align on a greater value.
105 const int kProcessorCacheLineSize = 64;
106 
107 // Constants relevant to double precision floating point numbers.
108 // If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
109 const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
110 
111 
112 // -----------------------------------------------------------------------------
113 // Forward declarations for frequently used classes
114 
115 class AccessorInfo;
116 class Allocation;
117 class Arguments;
118 class Assembler;
119 class AssertNoAllocation;
120 class Code;
121 class CodeGenerator;
122 class CodeStub;
123 class Context;
124 class Debug;
125 class Debugger;
126 class DebugInfo;
127 class Descriptor;
128 class DescriptorArray;
129 class ExternalReference;
130 class FixedArray;
132 class MemoryChunk;
135 class StringDictionary;
136 template <typename T> class Handle;
137 class Heap;
138 class HeapObject;
139 class IC;
140 class InterceptorInfo;
141 class JSArray;
142 class JSFunction;
143 class JSObject;
144 class LargeObjectSpace;
145 class LookupResult;
146 class MacroAssembler;
147 class Map;
148 class MapSpace;
150 class NewSpace;
151 class Object;
152 class MaybeObject;
153 class OldSpace;
154 class Foreign;
155 class Scope;
156 class ScopeInfo;
157 class Script;
158 class Smi;
159 template <typename Config, class Allocator = FreeStoreAllocationPolicy>
160  class SplayTree;
161 class String;
162 class Struct;
163 class Variable;
164 class RelocInfo;
165 class Deserializer;
166 class MessageLocation;
167 class ObjectGroup;
168 class TickSample;
169 class VirtualMemory;
170 class Mutex;
171 
172 typedef bool (*WeakSlotCallback)(Object** pointer);
173 
174 typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
175 
176 // -----------------------------------------------------------------------------
177 // Miscellaneous
178 
179 // NOTE: SpaceIterator depends on AllocationSpace enumeration values being
180 // consecutive.
182  NEW_SPACE, // Semispaces collected with copying collector.
183  OLD_POINTER_SPACE, // May contain pointers to new space.
184  OLD_DATA_SPACE, // Must not have pointers to new space.
185  CODE_SPACE, // No pointers to new space, marked executable.
186  MAP_SPACE, // Only and all map objects.
187  CELL_SPACE, // Only and all cell objects.
188  LO_SPACE, // Promoted large objects.
189 
194 };
195 const int kSpaceTagSize = 3;
196 const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
197 
198 
199 // A flag that indicates whether objects should be pretenured when
200 // allocated (allocated directly into the old generation) or not
201 // (allocated in the young generation if the object size and type
202 // allows).
204 
206 
208 
209 enum VisitMode {
214 };
215 
216 // Flag indicating whether code is built into the VM (one of the natives files).
218 
219 
220 // A CodeDesc describes a buffer holding instructions and relocation
221 // information. The instructions start at the beginning of the buffer
222 // and grow forward, the relocation information starts at the end of
223 // the buffer and grows backward.
224 //
225 // |<--------------- buffer_size ---------------->|
226 // |<-- instr_size -->| |<-- reloc_size -->|
227 // +==================+========+==================+
228 // | instructions | free | reloc info |
229 // +==================+========+==================+
230 // ^
231 // |
232 // buffer
233 
234 struct CodeDesc {
240 };
241 
242 
243 // Callback function used for iterating objects in heap spaces,
244 // for example, scanning heap objects.
245 typedef int (*HeapObjectCallback)(HeapObject* obj);
246 
247 
248 // Callback function used for checking constraints when copying/relocating
249 // objects. Returns true if an object can be copied/relocated from its
250 // old_addr to a new_addr.
251 typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
252 
253 
254 // Callback function on inline caches, used for iterating over inline caches
255 // in compiled code.
256 typedef void (*InlineCacheCallback)(Code* code, Address ic);
257 
258 
259 // State for inline cache call sites. Aliased as IC::State.
261  // Has never been executed.
263  // Has been executed but monomorhic state has been delayed.
265  // Has been executed and only one receiver type has been seen.
267  // Like MONOMORPHIC but check failed due to prototype.
269  // Multiple receiver types have been seen.
271  // Special states for debug break or step in prepare stubs.
274 };
275 
276 
277 enum CheckType {
282 };
283 
284 
287  // Receiver might implicitly be the global objects. If it is, the
288  // hole is passed to the call function stub.
290  // The call target is cached in the instruction stream.
292 };
293 
294 
296  OWN_MAP, // For fast properties objects.
297  PROTOTYPE_MAP // For slow properties objects (except GlobalObjects).
298 };
299 
300 
301 // The Store Buffer (GC).
302 typedef enum {
307 
308 
309 typedef void (*StoreBufferCallback)(Heap* heap,
310  MemoryChunk* page,
311  StoreBufferEvent event);
312 
313 
314 // Whether to remove map transitions and constant transitions from a
315 // DescriptorArray.
319 };
320 
321 
322 // Union used for fast testing of specific double values.
324  double value;
325  int64_t bits;
326  DoubleRepresentation(double x) { value = x; }
327 };
328 
329 
330 // Union used for customized checking of the IEEE double types
331 // inlined within v8 runtime, rather than going to the underlying
332 // platform headers and libraries
334  double d;
335  struct {
336  unsigned int man_low :32;
337  unsigned int man_high :20;
338  unsigned int exp :11;
339  unsigned int sign :1;
340  } bits;
341 };
342 
343 
345  double d;
346  struct {
347  unsigned int sign :1;
348  unsigned int exp :11;
349  unsigned int man_high :20;
350  unsigned int man_low :32;
351  } bits;
352 };
353 
354 
355 // AccessorCallback
357  MaybeObject* (*getter)(Object* object, void* data);
358  MaybeObject* (*setter)(JSObject* object, Object* value, void* data);
359  void* data;
360 };
361 
362 
363 // Logging and profiling. A StateTag represents a possible state of
364 // the VM. The logger maintains a stack of these. Creating a VMState
365 // object enters a state by pushing on the stack, and destroying a
366 // VMState object leaves a state by popping the current state from the
367 // stack.
368 
369 #define STATE_TAG_LIST(V) \
370  V(JS) \
371  V(GC) \
372  V(COMPILER) \
373  V(OTHER) \
374  V(EXTERNAL)
375 
376 enum StateTag {
377 #define DEF_STATE_TAG(name) name,
379 #undef DEF_STATE_TAG
380  // Pseudo-types.
382 };
383 
384 
385 // -----------------------------------------------------------------------------
386 // Macros
387 
388 // Testers for test.
389 
390 #define HAS_SMI_TAG(value) \
391  ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
392 
393 #define HAS_FAILURE_TAG(value) \
394  ((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
395 
396 // OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
397 #define OBJECT_POINTER_ALIGN(value) \
398  (((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
399 
400 // POINTER_SIZE_ALIGN returns the value aligned as a pointer.
401 #define POINTER_SIZE_ALIGN(value) \
402  (((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
403 
404 // MAP_POINTER_ALIGN returns the value aligned as a map pointer.
405 #define MAP_POINTER_ALIGN(value) \
406  (((value) + kMapAlignmentMask) & ~kMapAlignmentMask)
407 
408 // CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
409 #define CODE_POINTER_ALIGN(value) \
410  (((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
411 
412 // Support for tracking C++ memory allocation. Insert TRACK_MEMORY("Fisk")
413 // inside a C++ class and new and delete will be overloaded so logging is
414 // performed.
415 // This file (globals.h) is included before log.h, so we use direct calls to
416 // the Logger rather than the LOG macro.
417 #ifdef DEBUG
418 #define TRACK_MEMORY(name) \
419  void* operator new(size_t size) { \
420  void* result = ::operator new(size); \
421  Logger::NewEventStatic(name, result, size); \
422  return result; \
423  } \
424  void operator delete(void* object) { \
425  Logger::DeleteEventStatic(name, object); \
426  ::operator delete(object); \
427  }
428 #else
429 #define TRACK_MEMORY(name)
430 #endif
431 
432 
433 // Feature flags bit positions. They are mostly based on the CPUID spec.
434 // (We assign CPUID itself to one of the currently reserved bits --
435 // feel free to change this if needed.)
436 // On X86/X64, values below 32 are bits in EDX, values above 32 are bits in ECX.
437 enum CpuFeature { SSE4_1 = 32 + 19, // x86
438  SSE3 = 32 + 0, // x86
439  SSE2 = 26, // x86
440  CMOV = 15, // x86
441  RDTSC = 4, // x86
442  CPUID = 10, // x86
443  VFP3 = 1, // ARM
444  ARMv7 = 2, // ARM
445  SAHF = 0, // x86
446  FPU = 1}; // MIPS
447 
448 
449 // Used to specify if a macro instruction must perform a smi check on tagged
450 // values.
454 };
455 
456 
457 // Used to specify whether a receiver is implicitly or explicitly
458 // provided to a call.
459 enum CallKind {
462 };
463 
464 
465 enum ScopeType {
466  EVAL_SCOPE, // The top-level scope for an eval source.
467  FUNCTION_SCOPE, // The top-level scope for a function.
468  MODULE_SCOPE, // The scope introduced by a module literal
469  GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
470  CATCH_SCOPE, // The scope introduced by catch.
471  BLOCK_SCOPE, // The scope introduced by a new block.
472  WITH_SCOPE // The scope introduced by with.
473 };
474 
475 
476 const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
477 const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
478 const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
479 
480 const uint64_t kHoleNanInt64 =
481  (static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
482 const uint64_t kLastNonNaNInt64 =
483  (static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
484 
485 
487  // User declared variables:
488  VAR, // declared via 'var', and 'function' declarations
489 
490  CONST, // declared via 'const' declarations
491 
492  CONST_HARMONY, // declared via 'const' declarations in harmony mode
493 
494  LET, // declared via 'let' declarations
495 
496  // Variables introduced by the compiler:
497  DYNAMIC, // always require dynamic lookup (we don't know
498  // the declaration)
499 
500  DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the
501  // variable is global unless it has been shadowed
502  // by an eval-introduced variable
503 
504  DYNAMIC_LOCAL, // requires dynamic lookup, but we know that the
505  // variable is local and where it is unless it
506  // has been shadowed by an eval-introduced
507  // variable
508 
509  INTERNAL, // like VAR, but not user-visible (may or may not
510  // be in a context)
511 
512  TEMPORARY // temporary variables (not user-visible), never
513  // in a context
514 };
515 
516 
517 // ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
518 // and immutable bindings that can be in two states: initialized and
519 // uninitialized. In ES5 only immutable bindings have these two states. When
520 // accessing a binding, it needs to be checked for initialization. However in
521 // the following cases the binding is initialized immediately after creation
522 // so the initialization check can always be skipped:
523 // 1. Var declared local variables.
524 // var foo;
525 // 2. A local variable introduced by a function declaration.
526 // function foo() {}
527 // 3. Parameters
528 // function x(foo) {}
529 // 4. Catch bound variables.
530 // try {} catch (foo) {}
531 // 6. Function variables of named function expressions.
532 // var x = function foo() {}
533 // 7. Implicit binding of 'this'.
534 // 8. Implicit binding of 'arguments' in functions.
535 //
536 // ES5 specified object environment records which are introduced by ES elements
537 // such as Program and WithStatement that associate identifier bindings with the
538 // properties of some object. In the specification only mutable bindings exist
539 // (which may be non-writable) and have no distinct initialization step. However
540 // V8 allows const declarations in global code with distinct creation and
541 // initialization steps which are represented by non-writable properties in the
542 // global object. As a result also these bindings need to be checked for
543 // initialization.
544 //
545 // The following enum specifies a flag that indicates if the binding needs a
546 // distinct initialization step (kNeedsInitialization) or if the binding is
547 // immediately initialized upon creation (kCreatedInitialized).
551 };
552 
553 
557 };
558 
559 
560 } } // namespace v8::internal
561 
562 #endif // V8_V8GLOBALS_H_
byte * Address
Definition: globals.h:172
bool(* WeakSlotCallbackWithHeap)(Heap *heap, Object **pointer)
Definition: v8globals.h:174
const intptr_t kMapAlignmentMask
Definition: v8globals.h:62
const intptr_t kSmiSignMask
Definition: v8globals.h:41
const intptr_t kDoubleAlignmentMask
Definition: v8globals.h:53
const uint32_t kNaNOrInfinityLowerBoundUpper32
Definition: v8globals.h:478
const intptr_t kCodeAlignmentMask
Definition: v8globals.h:68
const intptr_t kIntptrSignBit
Definition: globals.h:247
const int kProcessorCacheLineSize
Definition: v8globals.h:105
struct v8::internal::IeeeDoubleBigEndianArchType::@29 bits
const int kPointerSizeLog2
Definition: globals.h:246
const intptr_t kCodeAlignment
Definition: v8globals.h:67
const int kSpaceTagSize
Definition: v8globals.h:195
const intptr_t kObjectAlignmentMask
Definition: v8globals.h:45
void(* StoreBufferCallback)(Heap *heap, MemoryChunk *page, StoreBufferEvent event)
Definition: v8globals.h:309
uint8_t byte
Definition: globals.h:171
const uint32_t kSlotsZapValue
Definition: v8globals.h:92
const uint64_t kHoleNanInt64
Definition: v8globals.h:480
const intptr_t kMapAlignment
Definition: v8globals.h:61
const intptr_t kMapAlignmentBits
Definition: v8globals.h:59
int(* HeapObjectCallback)(HeapObject *obj)
Definition: v8globals.h:245
const intptr_t kFailureTagMask
Definition: v8globals.h:73
const int kFailureTagSize
Definition: v8globals.h:72
const uint32_t kHoleNanUpper32
Definition: v8globals.h:476
const Address kZapValue
Definition: v8globals.h:89
const uint32_t kHoleNanLower32
Definition: v8globals.h:477
#define DEF_STATE_TAG(name)
Definition: v8globals.h:377
const uint32_t kQuietNaNHighBitsMask
Definition: v8globals.h:109
Assembler * origin
Definition: v8globals.h:239
const Address kFromSpaceZapValue
Definition: v8globals.h:91
struct v8::internal::IeeeDoubleLittleEndianArchType::@28 bits
const intptr_t kPointerAlignmentMask
Definition: v8globals.h:49
const int kSpaceTagMask
Definition: v8globals.h:196
const uint32_t kFreeListZapValue
Definition: v8globals.h:94
void(* InlineCacheCallback)(Code *code, Address ic)
Definition: v8globals.h:256
const intptr_t kObjectAlignment
Definition: v8globals.h:44
const uint64_t kLastNonNaNInt64
Definition: v8globals.h:482
const intptr_t kPointerAlignment
Definition: v8globals.h:48
const int kObjectAlignmentBits
Definition: v8globals.h:43
const int kCodeAlignmentBits
Definition: v8globals.h:66
bool(* ConstraintCallback)(Address new_addr, Address old_addr)
Definition: v8globals.h:251
const int kFailureTag
Definition: v8globals.h:71
const uint32_t kDebugZapValue
Definition: v8globals.h:93
const int kPageSizeBits
Definition: v8globals.h:100
const intptr_t kDoubleAlignment
Definition: v8globals.h:52
#define STATE_TAG_LIST(V)
Definition: v8globals.h:369
bool(* WeakSlotCallback)(Object **pointer)
Definition: v8globals.h:172
const Address kHandleZapValue
Definition: v8globals.h:90