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dtoa.h
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27 
28 #ifndef V8_DTOA_H_
29 #define V8_DTOA_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 enum DtoaMode {
35  // Return the shortest correct representation.
36  // For example the output of 0.299999999999999988897 is (the less accurate but
37  // correct) 0.3.
39  // Return a fixed number of digits after the decimal point.
40  // For instance fixed(0.1, 4) becomes 0.1000
41  // If the input number is big, the output will be big.
43  // Return a fixed number of digits, no matter what the exponent is.
45 };
46 
47 // The maximal length of digits a double can have in base 10.
48 // Note that DoubleToAscii null-terminates its input. So the given buffer should
49 // be at least kBase10MaximalLength + 1 characters long.
50 const int kBase10MaximalLength = 17;
51 
52 // Converts the given double 'v' to ASCII.
53 // The result should be interpreted as buffer * 10^(point-length).
54 //
55 // The output depends on the given mode:
56 // - SHORTEST: produce the least amount of digits for which the internal
57 // identity requirement is still satisfied. If the digits are printed
58 // (together with the correct exponent) then reading this number will give
59 // 'v' again. The buffer will choose the representation that is closest to
60 // 'v'. If there are two at the same distance, than the one farther away
61 // from 0 is chosen (halfway cases - ending with 5 - are rounded up).
62 // In this mode the 'requested_digits' parameter is ignored.
63 // - FIXED: produces digits necessary to print a given number with
64 // 'requested_digits' digits after the decimal point. The produced digits
65 // might be too short in which case the caller has to fill the gaps with '0's.
66 // Example: toFixed(0.001, 5) is allowed to return buffer="1", point=-2.
67 // Halfway cases are rounded towards +/-Infinity (away from 0). The call
68 // toFixed(0.15, 2) thus returns buffer="2", point=0.
69 // The returned buffer may contain digits that would be truncated from the
70 // shortest representation of the input.
71 // - PRECISION: produces 'requested_digits' where the first digit is not '0'.
72 // Even though the length of produced digits usually equals
73 // 'requested_digits', the function is allowed to return fewer digits, in
74 // which case the caller has to fill the missing digits with '0's.
75 // Halfway cases are again rounded away from 0.
76 // 'DoubleToAscii' expects the given buffer to be big enough to hold all digits
77 // and a terminating null-character. In SHORTEST-mode it expects a buffer of
78 // at least kBase10MaximalLength + 1. Otherwise, the size of the output is
79 // limited to requested_digits digits plus the null terminator.
80 void DoubleToAscii(double v, DtoaMode mode, int requested_digits,
81  Vector<char> buffer, int* sign, int* length, int* point);
82 
83 } } // namespace v8::internal
84 
85 #endif // V8_DTOA_H_
void DoubleToAscii(double v, DtoaMode mode, int requested_digits, Vector< char > buffer, int *sign, int *length, int *point)
Definition: dtoa.cc:56
const int kBase10MaximalLength
Definition: dtoa.h:50