#include "node.h"
#include "v8.h"
#include "env.h"
#include "env-inl.h"
#include "node_perf.h"
#include "uv.h"
#include <vector>
Go to the source code of this file.
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void | Mark (const FunctionCallbackInfo< Value > &args) |
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uint64_t | GetPerformanceMark (Environment *env, std::string name) |
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void | Measure (const FunctionCallbackInfo< Value > &args) |
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void | GetPerformanceEntryName (const Local< String > prop, const PropertyCallbackInfo< Value > &info) |
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void | GetPerformanceEntryType (const Local< String > prop, const PropertyCallbackInfo< Value > &info) |
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void | GetPerformanceEntryStartTime (const Local< String > prop, const PropertyCallbackInfo< Value > &info) |
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void | GetPerformanceEntryDuration (const Local< String > prop, const PropertyCallbackInfo< Value > &info) |
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void | MarkMilestone (const FunctionCallbackInfo< Value > &args) |
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void | SetupPerformanceObservers (const FunctionCallbackInfo< Value > &args) |
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void | PerformanceGCCallback (uv_async_t *handle) |
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void | MarkGarbageCollectionStart (Isolate *isolate, v8::GCType type, v8::GCCallbackFlags flags) |
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void | MarkGarbageCollectionEnd (Isolate *isolate, v8::GCType type, v8::GCCallbackFlags flags) |
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void | SetupGarbageCollectionTracking (Isolate *isolate) |
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Local< Value > | GetName (Local< Function > fn) |
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void | TimerFunctionCall (const FunctionCallbackInfo< Value > &args) |
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void | Timerify (const FunctionCallbackInfo< Value > &args) |
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void | Init (Local< Object > target, Local< Value > unused, Local< Context > context) |
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◆ SET_STATE_TYPEDARRAY
#define SET_STATE_TYPEDARRAY |
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name, |
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type, |
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field |
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Value:target->Set(context, \
FIXED_ONE_BYTE_STRING(isolate, (name)), \
offsetof(performance_state, field), \
arraysize(state->field))) \
.FromJust()
MaybeLocal< Object > New(Isolate *isolate, Local< String > string, enum encoding enc)
Referenced by node::performance::Init().
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