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liveobjectlist-inl.h
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27 
28 #ifndef V8_LIVEOBJECTLIST_INL_H_
29 #define V8_LIVEOBJECTLIST_INL_H_
30 
31 #include "v8.h"
32 
33 #include "liveobjectlist.h"
34 
35 namespace v8 {
36 namespace internal {
37 
38 #ifdef LIVE_OBJECT_LIST
39 
41  if (!NeedLOLProcessing()) return;
42  GCEpiloguePrivate();
43 }
44 
45 
47  if (!NeedLOLProcessing()) return;
48 #ifdef VERIFY_LOL
49  if (FLAG_verify_lol) {
50  Verify();
51  }
52 #endif
53 }
54 
55 
56 void LiveObjectList::IterateElements(ObjectVisitor* v) {
57  if (!NeedLOLProcessing()) return;
58  IterateElementsPrivate(v);
59 }
60 
61 
62 void LiveObjectList::ProcessNonLive(HeapObject* obj) {
63  // Only do work if we have at least one list to process.
64  if (last()) DoProcessNonLive(obj);
65 }
66 
67 
69  if (LiveObjectList::NeedLOLProcessing()) {
70  UpdateLiveObjectListVisitor update_visitor;
71  LiveObjectList::IterateElements(&update_visitor);
72  }
73 }
74 
75 
76 LiveObjectList* LiveObjectList::FindLolForId(int id,
77  LiveObjectList* start_lol) {
78  if (id != 0) {
79  LiveObjectList* lol = start_lol;
80  while (lol != NULL) {
81  if (lol->id() == id) {
82  return lol;
83  }
84  lol = lol->prev_;
85  }
86  }
87  return NULL;
88 }
89 
90 
91 // Iterates the elements in every lol and returns the one that matches the
92 // specified key. If no matching element is found, then it returns NULL.
93 template <typename T>
94 inline LiveObjectList::Element*
95 LiveObjectList::FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key) {
96  LiveObjectList* lol = last();
97  while (lol != NULL) {
98  Element* elements = lol->elements_;
99  for (int i = 0; i < lol->obj_count_; i++) {
100  Element* element = &elements[i];
101  if (GetValue(element) == key) {
102  return element;
103  }
104  }
105  lol = lol->prev_;
106  }
107  return NULL;
108 }
109 
110 
111 inline int LiveObjectList::GetElementId(LiveObjectList::Element* element) {
112  return element->id_;
113 }
114 
115 
116 inline HeapObject*
117 LiveObjectList::GetElementObj(LiveObjectList::Element* element) {
118  return element->obj_;
119 }
120 
121 #endif // LIVE_OBJECT_LIST
122 
123 } } // namespace v8::internal
124 
125 #endif // V8_LIVEOBJECTLIST_INL_H_
126 
static void IterateElements(ObjectVisitor *v)
#define T(name, string, precedence)
Definition: token.cc:48
static void UpdateReferencesForScavengeGC()
activate correct semantics for inheriting readonliness enable harmony semantics for typeof enable harmony enable harmony proxies enable all harmony harmony_scoping harmony_proxies harmony_scoping tracks arrays with only smi values automatically unbox arrays of doubles use crankshaft use hydrogen range analysis use hydrogen global value numbering use function inlining maximum number of AST nodes considered for a single inlining loop invariant code motion print statistics for hydrogen trace generated IR for specified phases trace register allocator trace range analysis trace representation types environment for every instruction put a break point before deoptimizing polymorphic inlining perform array bounds checks elimination trace on stack replacement optimize closures functions with arguments object optimize functions containing for in loops profiler considers IC stability primitive functions trigger their own optimization re try self optimization if it failed insert an interrupt check at function exit execution budget before interrupt is triggered call count before self optimization self_optimization count_based_interrupts weighted_back_edges trace_opt emit comments in code disassembly enable use of SSE3 instructions if available enable use of CMOV instruction if available enable use of SAHF instruction if enable use of VFP3 instructions if available this implies enabling ARMv7 enable use of ARMv7 instructions if enable use of MIPS FPU instructions if NULL
Definition: flags.cc:274
static void ProcessNonLive(HeapObject *obj)