Node.js  v8.x
Node.js is a JavaScript runtime built on Chrome's V8 JavaScript engine
node_wrap.h
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21 
22 #ifndef SRC_NODE_WRAP_H_
23 #define SRC_NODE_WRAP_H_
24 
25 #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
26 
27 #include "env.h"
28 #include "env-inl.h"
29 #include "js_stream.h"
30 #include "pipe_wrap.h"
31 #include "tcp_wrap.h"
32 #include "tty_wrap.h"
33 #include "udp_wrap.h"
34 #include "util.h"
35 #include "util-inl.h"
36 #include "uv.h"
37 #include "v8.h"
38 
39 namespace node {
40 
41 #define WITH_GENERIC_UV_STREAM(env, obj, BODY, ELSE) \
42  do { \
43  if (env->tcp_constructor_template().IsEmpty() == false && \
44  env->tcp_constructor_template()->HasInstance(obj)) { \
45  TCPWrap* const wrap = Unwrap<TCPWrap>(obj); \
46  BODY \
47  } else if (env->tty_constructor_template().IsEmpty() == false && \
48  env->tty_constructor_template()->HasInstance(obj)) { \
49  TTYWrap* const wrap = Unwrap<TTYWrap>(obj); \
50  BODY \
51  } else if (env->pipe_constructor_template().IsEmpty() == false && \
52  env->pipe_constructor_template()->HasInstance(obj)) { \
53  PipeWrap* const wrap = Unwrap<PipeWrap>(obj); \
54  BODY \
55  } else { \
56  ELSE \
57  } \
58  } while (0)
59 
60 inline uv_stream_t* HandleToStream(Environment* env,
61  v8::Local<v8::Object> obj) {
62  v8::HandleScope scope(env->isolate());
63 
64  WITH_GENERIC_UV_STREAM(env, obj, {
65  if (wrap == nullptr)
66  return nullptr;
67  return reinterpret_cast<uv_stream_t*>(wrap->UVHandle());
68  }, {});
69 
70  return nullptr;
71 }
72 
73 } // namespace node
74 
75 #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
76 
77 #endif // SRC_NODE_WRAP_H_
QueryWrap * wrap
Definition: cares_wrap.cc:478