Node.js  v8.x
Node.js is a JavaScript runtime built on Chrome's V8 JavaScript engine
uv.cc
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21 
22 #include "uv.h"
23 #include "node.h"
24 #include "env.h"
25 #include "env-inl.h"
26 
27 namespace node {
28 namespace {
29 
30 using v8::Context;
31 using v8::FunctionCallbackInfo;
32 using v8::Integer;
33 using v8::Local;
34 using v8::Object;
35 using v8::Value;
36 
37 
38 void ErrName(const FunctionCallbackInfo<Value>& args) {
39  Environment* env = Environment::GetCurrent(args);
40  int err = args[0]->Int32Value();
41  if (err >= 0)
42  return env->ThrowError("err >= 0");
43  const char* name = uv_err_name(err);
44  args.GetReturnValue().Set(OneByteString(env->isolate(), name));
45 }
46 
47 
48 void InitializeUV(Local<Object> target,
49  Local<Value> unused,
50  Local<Context> context) {
51  Environment* env = Environment::GetCurrent(context);
52  target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "errname"),
53  env->NewFunctionTemplate(ErrName)->GetFunction());
54 #define V(name, _) \
55  target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "UV_" # name), \
56  Integer::New(env->isolate(), UV_ ## name));
57  UV_ERRNO_MAP(V)
58 #undef V
59 }
60 
61 
62 } // anonymous namespace
63 } // namespace node
64 
65 NODE_MODULE_CONTEXT_AWARE_BUILTIN(uv, node::InitializeUV)
NODE_MODULE_CONTEXT_AWARE_BUILTIN(inspector, node::inspector::Agent::InitInspector)
#define V(name, _)